local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133101905
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 905001
L2_1.gadget_id = 70500000
L3_1 = {}
L3_1.x = 1152.428
L3_1.y = 358.591
L3_1.z = 1643.836
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 22.112
L3_1.y = 233.59
L3_1.z = 351.369
L2_1.rot = L3_1
L2_1.level = 24
L2_1.point_type = 2015
L2_1.area_id = 6
L3_1 = {}
L3_1.config_id = 905002
L3_1.gadget_id = 70500000
L4_1 = {}
L4_1.x = 1152.391
L4_1.y = 358.717
L4_1.z = 1643.733
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 26.837
L4_1.y = 213.975
L4_1.z = 1.599
L3_1.rot = L4_1
L3_1.level = 24
L3_1.point_type = 2015
L3_1.area_id = 6
L4_1 = {}
L4_1.config_id = 905003
L4_1.gadget_id = 70500000
L5_1 = {}
L5_1.x = 1152.738
L5_1.y = 358.464
L5_1.z = 1643.644
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 112.787
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 24
L4_1.point_type = 2005
L4_1.area_id = 6
L5_1 = {}
L5_1.config_id = 905004
L5_1.gadget_id = 70220026
L6_1 = {}
L6_1.x = 1198.873
L6_1.y = 351.658
L6_1.z = 1525.839
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 284.696
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 24
L5_1.area_id = 6
L6_1 = {}
L6_1.config_id = 905005
L6_1.gadget_id = 70500000
L7_1 = {}
L7_1.x = 1198.353
L7_1.y = 351.628
L7_1.z = 1524.472
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 89.579
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 24
L6_1.point_type = 2009
L6_1.area_id = 6
L7_1 = {}
L7_1.config_id = 905007
L7_1.gadget_id = 70500000
L8_1 = {}
L8_1.x = 1198.447
L8_1.y = 351.641
L8_1.z = 1525.23
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 0.0
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 24
L7_1.point_type = 2009
L7_1.area_id = 6
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 905001
L6_1 = 905002
L7_1 = 905003
L8_1 = 905004
L9_1 = 905005
L10_1 = 905007
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
